#include "PrecompiledHeader.h"
#include "IGameMode.h"

/*--------------------------------------------------------------------------*/

IGameMode::IGameMode(const std::string& gameModeName)
{
	this->m_gameModeName = gameModeName;
}

/*--------------------------------------------------------------------------*/

IGameMode::~IGameMode()
{
}

/*--------------------------------------------------------------------------*/

const std::string& IGameMode::GetGameModeName() const
{
	return this->m_gameModeName;
}

/*--------------------------------------------------------------------------*/

void IGameMode::OnStart()
{

}

/*--------------------------------------------------------------------------*/

void IGameMode::OnStop()
{

}

/*--------------------------------------------------------------------------*/